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module Component.Input
( InputIn(..)
, InputOut(..)
, input
) where
import qualified Data.Map as M
import Data.Text (Text)
import qualified Data.Text as T
import Reflex.Dom (Dynamic, Event, MonadWidget, (&), (.~))
import qualified Reflex.Dom as R
import Component.Button (ButtonIn (..), ButtonOut (..))
import qualified Component.Button as Button
import qualified Icon
data InputIn t a b = InputIn
{ _inputIn_reset :: Event t a
, _inputIn_label :: Text
}
data InputOut t = InputOut
{ _inputOut_value :: Dynamic t Text
, _inputOut_enter :: Event t ()
}
input :: forall t m a b. MonadWidget t m => InputIn t a b -> m (InputOut t)
input inputIn =
R.divClass "textInput" $ do
rec
let resetValue = R.leftmost
[ fmap (const "") (_inputIn_reset inputIn)
, fmap (const "") (_buttonOut_clic reset)
]
attributes = R.ffor value (\v ->
if T.null v then M.empty else M.singleton "class" "filled")
value = R._textInput_value textInput
textInput <- R.textInput $ R.def
& R.attributes .~ attributes
& R.setValue .~ resetValue
R.el "label" $ R.text (_inputIn_label inputIn)
reset <- Button.button $ ButtonIn
{ _buttonIn_class = R.constDyn "reset"
, _buttonIn_content = Icon.cross
, _buttonIn_waiting = R.never
}
let enter = fmap (const ()) $ R.ffilter ((==) 13) . R._textInput_keypress $ textInput
return $ InputOut
{ _inputOut_value = value
, _inputOut_enter = enter
}
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