1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
|
module Component.Input
( InputIn(..)
, InputOut(..)
, input
, defaultInputIn
) where
import qualified Data.Map as M
import Data.Text (Text)
import qualified Data.Text as T
import Reflex.Dom (Dynamic, Event, MonadWidget, Reflex, (&),
(.~))
import qualified Reflex.Dom as R
import Component.Button (ButtonIn (..), ButtonOut (..))
import qualified Component.Button as Button
import qualified Icon
data InputIn t a b = InputIn
{ _inputIn_reset :: Event t a
, _inputIn_hasResetButton :: Bool
, _inputIn_label :: Text
, _inputIn_initialValue :: Text
, _inputIn_inputType :: Text
}
defaultInputIn :: (Reflex t) => InputIn t a b
defaultInputIn = InputIn
{ _inputIn_reset = R.never
, _inputIn_hasResetButton = True
, _inputIn_label = ""
, _inputIn_initialValue = ""
, _inputIn_inputType = "text"
}
data InputOut t = InputOut
{ _inputOut_value :: Dynamic t Text
, _inputOut_enter :: Event t ()
}
input :: forall t m a b. MonadWidget t m => InputIn t a b -> m (InputOut t)
input inputIn =
R.divClass "textInput" $ do
rec
let resetValue = R.leftmost
[ fmap (const "") (_inputIn_reset inputIn)
, fmap (const "") resetClic
]
attributes = R.ffor value (\v ->
if T.null v && _inputIn_inputType inputIn /= "date"
then M.empty
else M.singleton "class" "filled")
value = R._textInput_value textInput
textInput <- R.textInput $ R.def
& R.attributes .~ attributes
& R.setValue .~ resetValue
& R.textInputConfig_initialValue .~ (_inputIn_initialValue inputIn)
& R.textInputConfig_inputType .~ (_inputIn_inputType inputIn)
R.el "label" $ R.text (_inputIn_label inputIn)
resetClic <-
if _inputIn_hasResetButton inputIn
then
_buttonOut_clic <$> (Button.button $
(Button.defaultButtonIn Icon.cross)
{ _buttonIn_class = R.constDyn "reset"
, _buttonIn_tabIndex = Just (-1)
})
else
return R.never
let enter = fmap (const ()) $ R.ffilter ((==) 13) . R._textInput_keypress $ textInput
return $ InputOut
{ _inputOut_value = value
, _inputOut_enter = enter
}
|